AI Insights · Timothy · October 2025
Top 5 Slime Games on Android in Slovenia: Q3 2025 Insights
Discover the performance of the top slime games on Android in Slovenia during Q3 2025, highlighting trends in downloads and active users.
In the third quarter of 2025, the Slovenian Android gaming market saw interesting trends in the slime games category. Here's a closer look at the performance of the top five apps, based on Sensor Tower data.
Super Slime Simulator: DIY Art showed a varied trend in weekly downloads, starting with around 75 and dipping to a low of 52 mid-quarter, before peaking at 106 by the end of September. Weekly active users fluctuated, beginning at 266 and reaching a high of 314 towards the end of the quarter.
My Talking Slimy - Slime Buddy experienced a slight decrease in weekly downloads early in the quarter, from 35 to 16, but saw recovery to 38 by the end. Revenue followed a similar pattern, peaking at $75 in early September. Active users remained relatively stable, with a minor decline from 328 to 289 over the quarter.
Bruno – My Talking Slime Pet maintained a consistent download rate, with minor fluctuations between 17 and 43 throughout the quarter. Active users showed a slight increase from 657 to 711, indicating steady engagement.
Super Big Slime: Black Hole 3D saw a decline in downloads from 46 to 7 mid-quarter, before bouncing back to 19. Weekly active users hovered around 2.8K to 3.1K, showing a stable user base.
Finally, Fluid Simulation had a decrease in downloads from 33 to 6, with active users declining from 83 to 44 by the end of the quarter.
These metrics provide a snapshot of user engagement and app popularity in Slovenia's slime game market. For more detailed insights, visit Sensor Tower.